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Overview

Type-H1 is a chibi-style Live2D model designed for flexible character customization and expressive streaming use cases.

Required Software

To use the Live2D model, use any software that supports Live2D Cubism SDK 5.0 / Cubism 5.0 models. VTube Studio is the primary tested application, and a basic VTube Studio setup file is included. For expanded tracking, VBridger is recommended. If you are using a differnet software, please consult the software's documentation on how to setup the model.

Limitation

Each customizable model includes a defined set of parts and combinations, so not every character design can be recreated exactly. Some users may accept a similar hairstyle or outfit, while others may require every detail to match. Please review the model's customization parameter list and decide whether the available options meet your expectations. The model creator cannot make this subjective assessment for you.

Advanced edits (such as drawing new parts on textures) are possible, but they require image-editing and illustration experience.

Do not assume features from other customizable models are available here, since each model creator defines a different customization system.

File List

QuantityFileCategoryDescription
1Type-H1\Type-H1.moc3Live2D RuntimeModel file
1Type-H1\Type-H1.model3.jsonLive2D RuntimeModel linking file
1Type-H1\Type-H1.cdi3.jsonLive2D RuntimeParameter names
1Type-H1\Type-H1.physics3.jsonLive2D RuntimePhysics settings
3Type-H1\Type-H1.4096\*.pngLive2D RuntimeTexture files
2Type-H1\Motions\*.motion3.jsonLive2D RuntimeAnimation files
79Type-H1\Expressions\*.exp3.jsonLive2D RuntimeExpression files
1Type-H1\Type-H1.vtube.jsonVTube StudioVTube Studio model setup file
1Type-H1\icon.pngVTube StudioModel icon
1LICENSE.txtDocumentationLicense agreement
1许可协议.txtDocumentationLicense agreement (Chinese)
9Sample CharactersOtherPreset characters

Functional Toggle

Default Mode (Base mode)
Default Mode (Base mode)
Controller Mode
Controller Mode
Half Keyboard Mode
Half Keyboard Mode
Full Keyboard Mode
Full Keyboard Mode

Expression Toggle

If you do not like the preset parameter combination for an expression, you can edit an existing expression or create a new one in the Expression Editor in VTube Studio or Live2D Cubism Viewer.

Angry
Angry
Blush
Blush
EyeDark1
EyeDark1
EyeDark2
EyeDark2
EyeDizzy
EyeDizzy
EyeDollar
EyeDollar
EyeHeart
EyeHeart
EyeOO
EyeOO
EyeStar
EyeStar
EyeTear
EyeTear
EyeTT1
EyeTT1
EyeTT2
EyeTT2
Glasses
Glasses
Idea
Idea
Loading
Loading
Mic
Mic
Question
Question
Sigh
Sigh
Star
Star
Sweating
Sweating

Idle Animation

Idle Animation
Idle Animation

Tracking Parameter

You do not need every input parameter to receive data for tracking to work. In VTube Studio, some extended inputs may appear red when no tracker supplies them; the model still works with default face tracking (basic eye, mouth, head, and body motion).

For example, with a webcam tracker, MouthX usually has no input. That is a limitation of webcam tracking. The mouth will not shift horizontally, but it will still smile and open because MouthSmile and MouthOpen are supported by most trackers.

Controller Mode uses VTube Studio’s native controller tracking inputs. Select a controller in the Controller Widget; no third-party plugin is required.

For all available parameters, please refer to the official VTube Studio manual. Some plugins allow the user to add their own parameters to the tracking.

ParameterTypeMapping / Requirement
Face Left/Right RotationFace TrackingBind to FaceAngleX
Face Up/Down RotationFace TrackingBind to FaceAngleY
Face Lean RotationFace TrackingBind to FaceAngleZ
Body Rotation XFace TrackingBind to FaceAngleX
BodyPositionXFace TrackingBind to FacePositionX
BodyPositionYFace TrackingBind to FaceAngleY
Auto BreathFace TrackingAuto-breathing
Eye Open LeftFace TrackingBind to EyeOpenLeft
Eye Open RightFace TrackingBind to EyeOpenRight
Eye Smile LeftFace TrackingBind to MouthSmile
Eye Smile RightFace TrackingBind to MouthSmile
Eye XFace TrackingBind to EyeRightX
Eye YFace TrackingBind to EyeRightY
Brow Height LeftFace TrackingBind to BrowLeftY
Brow Height RightFace TrackingBind to BrowRightY
Brow Form LeftFace TrackingBind to MouthSmile
Brow Form RightFace TrackingBind to MouthSmile
BrowAngleLFace TrackingRequires VBridger; bind to BrowAngleL
BrowAngleRFace TrackingRequires VBridger; bind to BrowAngleR
Mouth SmileFace TrackingBind to MouthSmile
Mouth OpenFace TrackingBind to MouthOpen
MouthXFace TrackingRequires iOS tracking; bind to MouthX
MouthPuckerWidenFace TrackingRequires VBridger; bind to MouthWiden
MouthShrugFace TrackingRequires VBridger; bind to MouthShrug
JawOpenFace TrackingRequires iOS tracking or VBridger; bind to JawOpen
CheckPuffFace TrackingRequires iOS tracking; bind to CheekPuff
VoiceSilenceFace TrackingBind to VoiceSilence
VoiceAFace TrackingBind to VoiceA
VoiceEFace TrackingBind to VoiceE
VoiceIFace TrackingBind to VoiceI
VoiceOFace TrackingBind to VoiceO
VoiceUFace TrackingBind to VoiceU
MouseXMouse TrackingBind to MousePositionX
MouseYMouse TrackingBind to MousePositionY
LStickXController TrackingBind to ControllerStickLeftX
LStickYController TrackingBind to ControllerStickLeftY
LStickONController TrackingBind to ControllerThumbPosLeft
LSButtonController TrackingBind to ControllerStickPressLeft
LBController TrackingBind to ControllerShoulderLeft
LTController TrackingBind to ControllerTriggerLeft
LButton_UPController TrackingBind to ControllerDPadY (up direction)
LButton_DOWNController TrackingBind to ControllerDPadY (down direction)
LButton_LEFTController TrackingBind to ControllerDPadX (left direction)
Lbutton_RIGHTController TrackingBind to ControllerDPadX (right direction)
RStickXController TrackingBind to ControllerStickRightX
RStickYController TrackingBind to ControllerStickRightY
RStickONController TrackingBind to ControllerThumbPosRight
RSButtonController TrackingBind to ControllerStickPressRight
RBController TrackingBind to ControllerShoulderRight
RTController TrackingBind to ControllerTriggerRight
RButton_UPController TrackingBind to ControllerTriangle
RButton_DOWNController TrackingBind to ControllerCross
RButton_LEFTController TrackingBind to ControllerSquare
RButton_RIGHTController TrackingBind to ControllerCircle

Default Key Bindings

The default key bindings can be changed based on your own preferences in VTube Studio. See Hotkey Settings (Toggles) for more details.

Keyboard Mode also uses per-key expression hotkeys (KeyAKeyZ, number keys, modifiers, and mouse buttons) to drive hand animations. Those bindings are in the Function folder in VTube Studio and should not be removed or edited.

CategoryExpression / FunctionDefault Hotkey
Tracking ModeDefault ModeN/A
Tracking ModeController ModeAlt+C
Tracking ModeHalf Keyboard ModeAlt+K+H
Tracking ModeFull Keyboard ModeAlt+K+F
FunctionReload TextureLeftShift+R
Expression ToggleAngryLeftShift+1
Expression ToggleBlushLeftShift+2
Expression ToggleGlassesLeftShift+3
Expression ToggleLoadingLeftShift+4
Expression ToggleQuestionLeftShift+5
Expression ToggleSighLeftShift+6
Expression ToggleStarLeftShift+7
Expression ToggleIdeaLeftShift+8
Expression ToggleSweatingLeftShift+9
Expression ToggleMicLeftShift+M
Expression ToggleEyeDark1E+1
Expression ToggleEyeDark2E+2
Expression ToggleEyeDizzyE+3
Expression ToggleEyeDollarE+4
Expression ToggleEyeHeartE+5
Expression ToggleEyeOOE+6
Expression ToggleEyeStarE+7
Expression ToggleEyeTearE+8
Expression ToggleEyeTT1E+9
Expression ToggleEyeTT2E+0
PresetPreset0xNUM0
PresetPreset1NUM1
PresetPreset2NUM2
PresetPreset3NUM3
PresetPreset4NUM4
PresetPreset5NUM5
PresetPreset6NUM6
PresetPreset7NUM7
PresetPreset8NUM8